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Design Log
Design
Log: Stardate 06.16.2003
Alas, Poor Bluegill Queen
Once upon a First Contact, a card called "Alas, Poor Queen" said,
"Plays if Borg Queen (or Bluegill Queen) was just killed. All Borg
(or Bluegills) in play of same player also die. (Immune to Amanda Rogers.)"
One result of this card was a perpetual FAQ that said, simply, "What's
a Bluegill?!?"
The short answer to that FAQ is, "The critters seen in the Alien Parasites
dilemma picture." The long answer... well, the long answer is "a
broken link." What, the short answer is longer than the long answer?
Not really, because for five and a half years, no one really knew what Bluegills,
or the Bluegill Queen, would be like.
Some thought they might be personnel -- maybe a new species or even a new
affiliation. "We never really gave any strong consideration to personnel,"
says designer Evan Lorentz. "The concept seemed to require some kind
of takeover of your normal personnel, perhaps along the lines of Ceti Eel."
(Not to mention that one episode seems a bit too sparse as source material
to hang a new affiliation on.)
OK, how about interrupts? Maybe something like Rogue Borg, with the Bluegill
Queen cast as a Crosis equivalent. Or maybe incidents like Ceti Eel, that
could be played or placed on individual personnel, plus the equivalent of
a Big Mama Eel. Of course, like Ceti Eel, to be very useful, it seemed like
you would need the "basic" Bluegill card in multiples, one to
control each personnel.
But then it became evident that this was one of those broken links that
was only going to get mended in All Good Things, where there was no possibility
of players collecting multiple copies of a common Bluegill card from random
packs, while needing only one rare or uncommon Bluegill Queen. "We
couldn't produce a product with only one copy of a card that would be required
in multiple, and including, say, 10 copies of one card just wasn't practical
in this type of product."
So where did that leave the designers? After all, Alas, Poor Queen specifically
names a card (Bluegill Queen), and implies that there could also
be multiple little Bluegills in play (like multiple Ceti Eels). But does
the mention of "Bluegill Queen" or "Bluegill" actually
require cards of those specific names? No, decided our intrepid designers.
If the rules can state that a personnel assimilated by the Borg becomes
a Borg, then a card's text could designate that a personnel is considered
a Bluegill or even the Bluegill Queen.
And hence the rather elegant one-card concept of Bluegill
Infestation. Rather than having cards that play on specific personnel
(a major nuisance when making random selections), thus needing to stock
(and draw, and play) one copy on each personnel you want to control , you
have a seedable, unique incident (you've just guaranteed you need only one)
that makes Bluegills under your control.
This card doesn't take over opponent's personnel; you pick the seven
unique personnel that you want to use as Bluegills the "marker"
personnel come from outside the game and so don't even cost you any seed
slots and any copies that you get into play (can you say "Delta
Quadrant Spatial Scission"? or "Clone Machine"?) can't be
stunned and come with a STRENGTH +5 bonus. In return for this rather stunning
boost to your capabilities in personnel battle, you run the risk that if
one of the designated Bluegills buys the farm, it might turn out to have
been the Bluegill Queen and if your opponent just happens to have
a nasty Alas, Poor Queen around to inflict on those pesky Borg opponents,
then all your Bluegills are toast.
And so ends the saga of the broken link that named a specific card
that wasn't.
Kathy McCracken (Major Rakal)
Star Trek CCG Intelligence Officer
June 16, 2003
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