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DECIPHER.com > Lord of the
Rings > Expansions
> Reflections
Keep On Moving
by Brad DeFruiter
Decipher Game Designer
Elendil
was one of the leaders of the Last Alliance of Elves and Men that overthrew
Sauron. As leader of the faithful, he was a great mariner who gathered the
Númenóreans and in nine boats landed in Linden and established
the Kingdoms of Arnor and Gondor.
The Mariner makes a big splash in Reflections. If post-Reflections playtest
decks are a sign of things to come, we will all be seeing quite a bit of
Elendil. But you all knew that when he did show up, everyone would take
notice.
With a hefty twilight cost and spotting requirements, Elendil will not
be showing up in any starting fellowships. But it is worth having an extra
copy of him in your draw deck. A natural vitality of five is nothing to
take lightly. It pretty much means that killing Elendil won't happen very
often. Then when you take into account his Aragorn-like strength number
and Elendil becomes a minion's worst nightmare.
His special abilities don't fall short either. With all the site control
going on and the influx of new, cool Gondor artifacts, Elendil's regroup
ability will turns some heads. You don't have to liberate every site either
for Elendil to have a profound affect. Just liberate a site at the right
moment and shake up the game in your favor.
Elendil's fellowship special ability is the one that really turns some
heads. Play an artifact on Elendil and the move limit is increased. Many
a story has been and will be told of Elendil increasing the move limit and
helping set up a triple move from site six to site nine for the win. Of
course the artifact to play on Elendil is the legendary Narsil.
Narsil,
Blade of the Faithful like Aiglos is a hand weapon that offers
a strength bonus that is determined by how big you want it to be. The more
Gondor artifacts you play the bigger the strength bonus. Elendil with his
blade are pretty hard to combination to beat. The extra vitality helps keep
Elendil on the table and the response text helps take care of any 'surprise'
wounds that might pop up.
But it is often the second copy of Narsil that is more important. Elendil
will discard the first copy of Narsil during the regroup phase and that
second copy of Narsil will be played in the following fellowship phase to
increase the move limit. Now, break out the traveling music as Elendil pushes
minions aside. Move on, Mariner, move on.
April 15, 2004
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