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Game Studio Revises LOTR TCG X-List

Sometimes we make mistakes.

We have recently found three cards in the Mount Doom set that caused balance problems with the gameplay for The Lord of the Rings TCG. The result of these mistakes is that there are going to be additions to the X-list we maintain for the purpose of regulating the organized play environment. I apologize for the inconvenience and any confusion this causes. We try very hard to keep the cards we design at a viable level, but sometimes we get something wrong.

Treebeard, Keeper of the Watchwood has a regroup ability that, when combined with Steadfast Champion, causes a discarding/healing loop that's not acceptable gameplay.

Base of Mindolluin combines with Gondorian Captain to give players a deck thinning tool that is too strong.

And Mordor Fiend, used in conjunction with The Underdeeps of Moria, Alive and Unspoiled, or The Dark Lord's Summons, allows for a minion dump that is also unacceptable gameplay.

Because of these three situations, we have chosen to add Steadfast Champion, Gondorian Captain, and Mordor Fiend to the X-list. The choices came down to this; when given a choice between two cards in a overpowered combo, we decided the best solution was to X-list the older card, allowing the new cards you have just purchased to remain in the active environment. Unfortunately, with the minion dump issue, we would have had to ban more than one older card, and the decision was made to ban the one card, Mordor Fiend.

Again, I apologize for the mistakes. We certainly don't like making them, and we like it even less when it has a negative impact on our customers. In the past year, we have changed our design and development process in the Games Studio, which has been a very positive move for us. The reception to the overall gameplay in the King block has been fantastic. We have heard from numerous players how they think the last few sets have had some of the best gameplay yet for The Lord of the Rings TCG. That's largely due to our new design system, and the directive to the designers and developers to try and push the gameplay value of each set. Sometimes, however, that same push that has resulted in strong new sets has also resulted in a few mistakes, such as the ones listed above.

As we continue to work on making new, exciting gameplay, we will continue to work on minimizing, and hopefully eliminating, mistakes. I hope you will accept my sincere apology for the current miscues, and continue to enjoy the games we create.

Thank you,

Tim Ellington
VP, Game Studio
Decipher, Inc.

Related link:
Revised July Current Rulings Document with Updated X-List

July 15, 2004

 

 

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