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Worf, First Officer

by Will Hawkins

Finally the Federation has a cheater, and an odd cheater at that. This version of Worf is useful costing 3, and having Honor, Leadership, Navigation, and Officer. I know what you are thinking, "Where is his Security?" Well, there is a new Worf in town and he doesn't remember things the way you do. In any situation Worf can schedule a surprise visit by any TNG personnel you need.

Dilemma busting is the obvious use for this card. Also it prevents your opponent from tracking what skills you have in play. This new Worf gives TNG decks a reason to stock multiple copies of some of our favorite personnel. The stock of TNG personnel is limited but you can switch different versions of personnel such as Data, Aspirer with Data, Pinocchio depending on the dilemma you are facing. The only limit on how many times you exchange personnel is based on the number of cards in your hand.

One of the downsides is you have to discard two cards to switch someone out. To help with this use Mutual Advantage or VIP Welcome to get extra cards and make the switch. Also, to make this card easier, replace your interrupts with personnel. For example, use Worf's ability in place of a card like Stricken Dumb. Instead of having your personnel lose a skill, switch them out with a personnel who does not have that skill.

My favorite combo with this card, one of many, is to use it on Guinan. Play Guinan for 5 points. Then simply switch Guinan out for another TNG personnel who costs three and play Guinan again next turn for 5 more points. As long as you have three point personnel you can keep grabbing points this way. Then use all those points on multiple copies of Field Studies or At What Cost?. Just be careful not to give your opponent too many points.

October 4, 2004

 

 
 

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