NEWS RELEASE
DECIPHER GAME STUDIO
Decipher Announces 2005 Releases For WARS TCG
First Proprietary Property Has Robust Schedule For
Strategic Gamers
(Norfolk, VA December 10, 2004) Decipher has announced the
2005 product release schedule for WARS TCG, the first proprietary
trading card game the 22-year-old company has released.
"We have an exciting story to tell with WARS TCG," said Chuck Kallenbach,
WARS TCG Brand Manager for Decipher. "And, coupled with the industry-proven
gameplay from our SWCCG, fans of all kinds will enjoy what we have to offer
in 2005."
The WARS TCG 2005 Release Schedule:
NOWHERE TO HIDE
Releases January 7, 2005
167 cards, 18-card collectible foil subset
Two 60-card starter decks $10.99 each, 15-card booster packs $3.69 each
The battle for Ganymede, and the rare element Traginium, begins here!
EDGE OF A SWORD
Releases May, 2005
167 cards, 18-card collectible foil subset
Two 60-card starter decks $10.99 each, 15-card booster packs $3.69 each
A bold Maverick heist, gladiators on Seyal, but who wins and who loses
on Ganymede?
MOTION OF MIND
Releases September, 2005
330+ cards, 18-card collectible foil subset
Four 60-card starter decks $10.99 each, 15-card booster packs $3.69 each
Becoming aware of themselves and each other, the kizen become a force
to be reckoned with!
EYE OF INSIGHT
Releases January, 2006
167 cards, 18-card collectible foil subset
Two 60-card starter decks $10.99 each, 15-card booster packs $3.69 each
Governments, corporations, and armies try to halt the rise of the kizen
and maintain the status quo.
Exact product configurations subject to change.
WARS TCG takes place in our Solar System, 400 years into mankind's
future. Humanity is fractured and split over three groups. The Earthers
live in a heavily structured and corporate Earth. The Gongen are the remnants
of some of Earth's Asian societies who colonized and then declared independence
on Mars. The Mavericks are the misfits of humanity that populate the moons
of Jupiter. Two additional factions enter play when an arrogant and dominating
species known as the Shi enter our Solar System, pursued by the monstrous
Quay who have suffered thousands of years of slavery at the hands of the
Shi.
The story from Decipher fits perfectly into the gameplay mechanics of
Decipher's popular Star Wars CCG, a top seller from 1995-2001. Some of the
industry's top artists, as well as some talented up-and-comers, provided
the images in WARS TCG.
"If you're a true gamer and you're looking for the most strategic game,
then WARS is for you," said Kallenbach. "WARS TCG has more to
offer than the standard card-flipping in other games. You use every card
in your deck; all of the cards have game text, you battle in two different
theaters and have multiple battles per turn. Plus, our Samurai have guns,
so it's a lot of fun to play."
WARS TCG is available at hobby gaming stores worldwide, and has
already been translated into German. Other languages are currently under
negotiations.
Visit warstcg.com for more information.
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