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STAR TREK CUSTOMIZABLE CARD GAME

Constructed Deck

World Championship Day 1 (Sanctioned)
Th 10:30am #ST111 (8 games)
Do you have what it takes to become a World Champion? Now is your chance to test your skills against some of the best players the world has to offer. The 38 top players (plus an alternate, if needed) move on to Day 2. Official decklists are required before tournament start time.

World Championship Day 2 (Sanctioned)
Fri 10:30am #ST121 (8 games)
Sixty-eight warriors from all around the globe have proven their mettle and will now face each other in a titanic struggle to make it to the 12 finalist seats. Official decklists are required before tournament start time.

World Championship Day 3 (Sanctioned)
Sat 10am #ST131 (4 games)
The best of the best compete to reach what will be the final stage of this year's ultimate Star Trek CCG event. The 12 top ranked players from Day 2 go back to the fray in 4 games of constructed play to earn the right to play in the Final Confrontation. Official decklists are required before tournament start time.

World Championship Final Confrontation (Non-Sanctioned)
Sat (1 game)
It all comes down to this one game. Two combatants vie for the title of 2000 Star Trek CCG World Champion. Full-screen video feed and audio commentary will be provided in the Viewing Room for spectators. Don't miss this year's ultimate Star Trek CCG showdown!

DecipherCon Team Challenge (Sanctioned)

Sun 10am #ST141 (4 games)
This special team event follows the same format as Decipher's team events of the summer conventions with one major addition - wherever possible, no player will be paired against a player on their own team! Now that "stumbling over your own teammate" is no longer an excuse, does your crew of 3 or 4 have what it takes to take home the trophies? Official decklists are required before tournament start time. For more information about team play and rules check out: http://www1.decipher.com/s1/startrek/tournaments/teamevents/rules.html

Deep Space Nine Only (Sanctioned)
Th 12pm #ST112 Sat 10pm #ST133 (4 games)
You've asked for this format - we're giving it to you. Your deck can only contain cards that bear the Deep Space Nine property logo (top right-hand corner) with the exception of missions and sites, which can come from anywhere.

Galactic Supremacy (Sanctioned)
Th 6pm #ST113 Sat 1pm #ST132 (4 games)
See which affiliation rules the galaxy! Players must sign up before the tournament begins and choose one affiliation, using a deck with cards from that affiliation only. (You may supplement your deck with Neutral and Non-Aligned personnel and ships, but a majority of the affiliated cards must be from your affiliation.) No treaties allowed. At the end of the tournament, the affiliation with the best average of wins will have achieved galactic supremacy! The prize pool must then be divided equally amongst all the players that represented that affiliation! Can you help bring your chosen affiliation to victory?

Highlander (Non-Sanctioned)
Th 10pm #ST114 Fri 2pm #ST122 (4 games)
As the saying goes "There Can Be Only One." So your deck can only have one copy of any card title, i.e. only one Jean-Luc Picard (Premiere) or Jean-Luc Picard (First Contact), not one of each.

Klingon Civil War (Sanctioned)
Fri 8pm #ST123 (4 games)
Here is a version of a tournament that was introduced at last year's DecipherCon by Chris McKenna. Time to see who belongs to the greatest house on all of Qo'Nos. Build you best Klingon-only deck. You may supplement your deck with Neutral and Non-Aligned personnel and ships, but a majority of the affiliated cards must be Klingon.


Sealed Deck


Easy Come, Easy Go $10 (Non-Sanctioned)
Fri 10pm #ST224 Sat 12pm #ST232 (4 games)
This sealed-deck format adds new meaning to the word "lost." Whenever a card is lost, placed out of play or discarded, you must physically destroy it! Tear it in half, roll it into a ball, eat it - whatever! The catch: you must play with all of the cards that you are given, and if you drop early from the tournament, you must forfeit all of your cards. Each player will be given an OTSD and after each game will receive an Alternate Universe booster to supplement their deck.

Grandmaster $5 (Non-Sanctioned)

Fri 10am #ST221 Sat 8pm #ST235 Single Elimination
Think you're the best at sealed deck? Prove it! You start with a Starter Deck II and 2 unlimited Premiere expansion packs. The catch is that when you lose the game, your opponent wins all of your cards. So get ready to serve up some beat down, and see who emerges as the victor. Don't worry though: if you lose you don't go away empty-handed.

Players Choice Sealed Deck $20 (Sanctioned)
Th 8pm #ST213 Sat 3pm #ST233 (4 games)
This format uses the normal Official Tournament Sealed Deck, but allows each player to choose which expansion set they get their additional 4 expansion packs from! Players may even mix packs from different expansions. How well do you know your expansions?

Reflections Sealed $25 (Sanctioned)

Th 4pm #ST212 Fri 12pm #ST222 Sat 9am #ST231 Sun 12pm #ST241 (4 games) Here's a chance to play with Reflections before your local store will even have a chance to get it!
You will receive a Starter Deck II and 4 Reflections boosters to construct the best deck possible.
Warp Speed $15 (Sanctioned)
Th 2pm #ST211 Fri 5pm #ST223 Sat 6pm #ST234 (4 games)
Can't wait to play with the new Enhanced Premiere product? Well why don't you try this quick, new and exciting tournament format? Each player will receive a random Enhanced Premiere.

Other Format

Eight Man Events

When you are ready to play, so are we! Eight man is simply a way of allowing players to start a tournament whenever they feel like it! Simply turn up in the SAWGRASS room, anytime between 8pm and midnight and check out the sign-up board for the format that you wish to compete in (with entry fees if sealed-deck) and we will supply you with a tournament director, prize support and somewhere to play (whenever possible). We know the feeling - sometimes you just gotta have a game!


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