DECIPHER.com > Star Trek

Updated 11.08.2004

These Are the Voyages...

Since December 2002, Decipher's first trading card game, the Star Trek Customizable Card Game, has been exploring a new frontier with Star Trek CCG: Second Edition. The 415-card base set was followed in May 2003 by the Energize expansion set, in September 2003 by Call to Arms, and in March 2004 by Necessary Evil. New and current players alike will appreciate Second Edition's streamlined rules and gameplay.

Fans of STCCG's long-running First Edition will find that many Second Edition cards are also compatible with First Edition gameplay; in addition, the All Good Things set wrapped up all the loose ends and broken links in First Edition.

If you want the latest information on all Decipher Star Trek games – design notes, card lists, rulebooks and FAQs, strategy, and more – you'll find it here. Use the links at the left to explore Star Trek CCG Second Edition and the core Star Trek RPG products.

Star Trek CCG turns 10 this year! Celebrate ten years of the game with a special Tenth Anniversary Collection, a timeline, contests, interviews, website walks down memory lane, and a special message board.

>>>  The Tenth Anniversary of Star Trek CCG  <<<

The newest expansion for Second Edition will be Reflections 2.0, with 61 brand-new foils and 60 foil reprints of some of the best rares in previous sets, including Necessary Evil!.

>>>  Reflections 2.0 Information  <<<
Projected Release Date December 8, 2004

What's New

Reflect On This – Star Trek CCG Reflections 2.0 Is Coming! 11.01.04

 

 
 

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