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Top 10 Reasons The Motion Pictures Expansion Will Be Good for the
Star Trek CCG
by Steve Zagar
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10
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Finally, a new version of that wimpy U.S.S. Excelsior card from premiere.
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09
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You can play your environmental hippy theme deck and save the whales.
Peace is good for business.
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08
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Blatant plot holes in Generations from 17 minutes of cut footage hardly
noticeable in card form.
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07
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Use your Back to the Future theme deck starring Kruge and become a Hero
of the Empire.
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06
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Saavik card with a morphed image of Kirsti Alley with Robin Curtis's
hair.
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05
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Create a planet with Genesis, then assimilate it.
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04
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Through a twist is the space/time continuum, Worf son of Mogh meets his
grandfather after Kirk and McCoy's trial.
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03
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In the card game, it won't take 30 minutes to fly over V'Ger.
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02
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The Son'a know how to make ketracel-white, and they have good ships.
Yahoo for the Dominion/Breen/Son'a Alliance!
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01
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Unlike the actual movies, the odd-numbered cards won't suck.
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