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Top 10 Reasons The Motion Pictures Expansion Will Be Good for the Star Trek CCG
by Steve Zagar

10

Finally, a new version of that wimpy U.S.S. Excelsior card from premiere.

09

You can play your environmental hippy theme deck and save the whales. Peace is good for business.

08

Blatant plot holes in Generations from 17 minutes of cut footage hardly noticeable in card form.

07

Use your Back to the Future theme deck starring Kruge and become a Hero of the Empire.

06

Saavik card with a morphed image of Kirsti Alley with Robin Curtis's hair.

05

Create a planet with Genesis, then assimilate it.

04

Through a twist is the space/time continuum, Worf son of Mogh meets his grandfather after Kirk and McCoy's trial.

03

In the card game, it won't take 30 minutes to fly over V'Ger.

02

The Son'a know how to make ketracel-white, and they have good ships. Yahoo for the Dominion/Breen/Son'a Alliance!

01

Unlike the actual movies, the odd-numbered cards won't suck.

 

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