Fajo Collection Rules Supplement page 1
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1962 Roger Maris Baseball Card - This artifact works on any other artifacts
which are "in play" during your own turn. (As a clarification, any card on the
table, on the spaceline, just played or just used is "in play.")
You may not trade Roger Maris for another artifact unless you are able to immediately
play that artifact as your own (this does not count as your normal card play).
Any traded cards are returned to their owners at the end of the game.
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Black Hole - This doorway creates a shrinking universe; it can potentially
absorb the entire spaceline! If the Black Hole "pulls in" the last location on
either end of the spaceline, it stops alternating and continues to pull in locations
from the remaining side. Of course, cards that can close a doorway (i.e., Revolving
Door and Door-Net) can suspend the Black Hole's game text and, as a result, are
not pulled in.
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Dixon Hill's Business Card - This interrupt/event has a new feature
called "dual type." Just as dual-affiliation personnel have only one affiliation
at a time, dual-type cards have only one card type at any given moment. The controller
of the card may choose which type it has at any time (but once played, the card
retains the same type as long as it remains in play). For example, if Dixon Hill's
Business Card is played as an event, it is vulnerable to Kevin Uxbridge but not
to Amanda Rogers.
Oh, by the way... non-gangsters would read this card as follows:
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If any personnel (except a Borg) was just killed and there were no other personnel
present, select any other personnel controlled by the same player. That personnel
is captured.
Plays on table. The opponent's next personnel to report for duty must be universal
or a holographic re-creation. Then place this card out-of-play. (Event is not
duplicatable.)
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DNA Metamorphosis - This dilemma is currently the only card which places
a personnel in stasis but does not specify a remedy for that condition. In the
episode "Identity Crisis," had Geordi's friends been any later with their rescue,
Geordi would have been irretrievably lost. Thus, short of death, there is presently
no way to remove a personnel affected by DNA Metamorphosis from stasis.
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Dr. Soong - The term "reprogram" on this personnel
means to modify any variable features (gender, classification and/or skills) chosen
by an android when it reported for duty. Dr. Soong may replace those features
with any other gender, classification and/or skills present (whichever are appropriate).
Currently, only Lal and Soong-type
Androids have programmable features. (Note that "once each turn" means once during
your turns only.)
Dr. Soong also has a new "nemesis" icon .
Nemesis icons are used to identify special relationships between characters that
inevitably lead to the destruction of one character at the hand of the other.
For example, in the case of Soong and Lore, if they spend much time together it's
a foregone conclusion that either Soong will deactivate Lore or Lore will kill
Soong. Nemesis icons are also used on ships to identify similar adversarial relationships
(as you will see below).
A nemesis relationship is defined by opposing nemesis icons (two such icons which
are the same color but pointing in different directions). If two or more personnel
with opposing nemesis icons are present with each other at the end of a player's
turn, that player must choose one of them to be immediately killed.
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Guinan - This personnel's special skill of doubling Captain's Log is
quite powerful now that Jean-Luc Picard has those benefits on the U.S.S. Enterprise.
(See the interpretation of Captain's Log in the First Contact rules supplement.)
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I.K.C. Chang - This ship has a new "nemesis" icon
(see the entry for Dr. Soong above). If two or more ships with opposing nemesis
icons are present with each other at the end of a player's turn, that player must
choose one of them to be immediately destroyed.
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Kivas Fajo - An "unduplicated artifact present" is one that is not duplicated
anywhere in play. (An artifact just earned is not "present" unless it joins the
crew or Away Team.) Making "parallel use of opponent's Palor Toff" means that
each time your opponent plays Palor Toff - Alien Trader, you must also use that
card's game text, if possible (i.e., you must retrieve a non-personnel card from
your own discard pile). If you play Countermanda to suspend your opponent's Palor
Toff, it does not affect your discard pile.
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