The Gungans join Queen Amidala and her troops for a fight to the end
against "dis army of Mackineeks up dare." AVG. DESTINY
DRAW - 3.6
This deck includes cards from Menace of Darth Maul expansion only.
 |
RED |  |
ORANGE | |
1 - Qui-Gon Jinn, Jedi Master
2 - Obi-Wan Kenobi, Young Jedi x2
7 - Mace Windu
27 - Ishi Tib, Warrior x4
28 - Ithorian, Merchant x2
|
45 - Blaster x 2
44 - Naboo Blaster x 3
41 - Kaadu x 3
46 - Blaster Rifle x 2
|  |
BLUE |  |
YELLOW | |
10 - Yoda, Jedi Master
13 - Boss Nass, Leader of the Gungans
14 - Ric Olié, Ace Pilot
15 - Captain Tarpals, Gungan Guard x2
17 - Rep Been, Gungan
31 - Royal Guard, Leader x4
|
58 - Security Volunteers x3
51 - Da Beings Hereabouts Cawazy x3
61 - The Negotiations Were Short x4
|  |
GREEN |  |
PURPLE | |
8 - Queen Amidala, Ruler of Naboo x2
25 - Gungan Warrior, Infantry x5
32 - Royal Guard, Veteran x3
|
65 - Tatooine Podrace Arena x3
66 - Coruscant: Capital City x2
67 - Naboo: Theed Palace
69 - Naboo Starfighter x3
70 - Republic Cruiser, Transport
| How it works: Use characters
and matching weapons (Gungans and Kaadus, Guards and Naboo Blaster) wherever possible
for extra power bonuses. Although you can fight anywhere on Tatooine,
try to keep the action focused on the Podrace Arena so your Ishi Tibs gain extra
power bonuses. If you win the destiny draw at the beginning of the game,
start with either Naboo: Theed Palace or Tatooine: Podrace Arena. Your Gungan
Warriors gain on Naboo, while your Royal Guards (and various aliens) work well
on Tatooine. Save Mace Windu and Yoda for Coruscant if possible.
|